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Mammoth Park

I am proud to finally share a glimpse on what I've been doing for the last two years.
As part of the World Team in UBISOFT ANNECY, my main tasks working on RIDERS REPUBLIC are level dressing and props modeling.
I had most of the ownership on the park, along with Level Designers Thomas Jacquin and Pawel Książek.
The goal was to feel like it's an actual snowpark but with oversized features. I tried to make the skilifts arrivals and departure as realistic as possible without compromizing the gameplay and chara behavior.
I also dressed the lakes surroundings with vegetation and rocks to make them feel more natural.
I had a large range of assets to do (all the orange and blue assets) and lots of liberty in set dressing.