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Obi-Wan's Lightsaber 2.0

As I'm currently learning Blender, I wanted to challenge myself and remake a prop I made several years ago.
Blender's workflow is so satisfying and I'm now a huge fan of this software! I also tried the texturing pipeline of Marmoset, but I find it too unstable at the moment unfortunately. I was aiming for a hero asset without really optimizing the geometry, just having fun !

The asset has been baked from a high poly in Marmoset, textured in Bridge and reimported in Marmoset for the renders.
The rock assets are from Megascan.

Feel free to compare with my previous project to spot the improvements!
Thank you for reading :)

Wireframe

Wireframe

Wireframe

Wireframe

Wireframe

Wireframe

Wireframe

Wireframe